# Mob Spawning

Nearly all types of mob farms will work on Pixlverse, but there are some important things to note before building your farm.

## Quick Notes

* Any farms that rely on mobs moving through nether portals will not work.
* Mob spawning distances will be different from vanilla Minecraft.
* Mob drops are disabled if a mob dies from cramming.
* The server automatically limits how many mobs/blocks can be within a certain area. You can view more info on these limits on the [mob-and-block-limits](https://wiki.pixlverse.net/gameplay-info/mob-and-block-limits "mention") page.

## Distances

* The server simulation distance is set to 5 chunks. Mobs will spawn 24-64 blocks away from you instead of the vanilla 24-128. You can visually see this in the photo below:

<figure><img src="https://276514762-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FaJC3Qg2t8P8gwYw5Y0eV%2Fuploads%2FwTMZbMssl4CxOvOhaAQx%2FMob-Spawning-Graphic.png?alt=media&#x26;token=5c727184-fa62-4fe0-84e9-ad259553492a" alt=""><figcaption></figcaption></figure>

### Entity Activation Ranges

* animals: 24
* monsters: 32
* raiders: 64
* misc: 16
* water: 16
* villagers: 32

### Entity Tracking Ranges

* display: 48
* players: 64
* animals: 64
* monsters: 64
* misc: 32
* other: 64
